World War Z Wiki
World War Z Wiki
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{{Infobox VG
 
{{Infobox VG
|title=
 
 
|image=[[File:World War Z Promo.jpg|thumb]]
 
|image=[[File:World War Z Promo.jpg|thumb]]
 
|developer=Saber Interactive
|caption=
 
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|publisher=Mad Dog Games
|developer=[[Saber Interactive]]
 
  +
|director=*Dmitriy Grigorenko
|publisher=[[Paramount Pictures]]
 
  +
*Oliver Hollis-Leick
|distributor=
 
  +
|designer=*Anatolii Koruka
|director=
 
  +
*Pavel Ryazantsev
|designer=
 
  +
|artist=Petr Kudryashov
|writer=
 
  +
|platform=*PlayStation 4
|artist=
 
  +
*Xbox 1
|composer=
 
  +
*PC (Microsoft Windows/Epic Games)
|platform=PS4, XB1, PC
 
  +
*Nintendo Switch (TBA)
|released=April 16, 2019
 
  +
|released=*April 16, 2019 - PS4, XB1, and PC (Standard Edition)
|genre=Survival Horror
 
  +
*May 5, 2020 - PS4, XB1, and PC (GOTY Edition)
  +
*TBA - Nintendo Switch
  +
|genre=*Third-person Shooter
 
*Survival Horror
 
|ratings=M
 
|ratings=M
}}'''World War Z''' is a four-player third-person shooter survival action game based on the [[World War Z (Novel)|novel]] and [[World War Z (Movie)|movie]] of the same name. It's developed by Saber Interactive in conjunction with Paramount Pictures and was released on April 16, 2019, for Microsoft Windows (Epic Games Store), PlayStation 4, and Xbox One.
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}}'''World War Z''' is a four-player third-person shooter survival action game based on the [[World War Z (Novel)|novel]] and [[World War Z (Movie)|movie adaptation]] of the same name. It is developed by Saber Interactive in conjunction with Paramount Pictures and its publisher Mad Dog Games released the game on April 16, 2019 for Microsoft Windows and Epic Games Store for PC, PlayStation 4, and Xbox One. A Nintendo Switch release is expected to be released at an unknown date in the future.
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A Game of the Year (abbrev. GOTY) edition of the game was released on May 5, 2020.
   
 
==Overview==
 
==Overview==
World War Z is a four-player cooperative PvE and PvP. It is a zombie-killing action game that follows unique stories and [[Missions|missions]] from different parts of the globe such as [[New York]] and [[Jerusalem]]. The main objective of the game is to kill, escape, and survive the zombie apocalypse.
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World War Z is a four-player cooperative third-person shooter. It is a zombie-killing action game that follows unique stories and missions from different parts around the globe. The main objective of the game is to kill, escape, and survive the zombie apocalypse.
 
The player has to combine stealth and effective killing spree tactics to navigate around the zombie masses. These gameplay aspects become particularly important as difficulties are raised, making the zombies much tougher and aggressive.
 
 
The game rewards players that cooperate to be more effective (integrating a voice chat), to progress quickly and stealth (avoiding additional waves of zombies that could be attracted by noise or roam randomly), and to search areas for better [[weapons]], [[defenses]], and other [[utilities]].
 
 
All the missions are pleasantly story-driven and the player has to complete many different tasks alternating areas that suggest stealth play to others that require an organized defense against hordes of hundreds and hundreds of zombies.
 
 
To improve the replayability and the overall longevity of the game, there is an abundant use of RNG through all the missions, concerning the weapons/items players can find and where they can be found, as the waves/hordes generated differently in each location to be less predictable, as different paths to progress in the map. Often player has to improvise to manage new critical situations and an organized team that works together is extremely valuable.
 
 
As the player chose a [[Classes|class]] to play and progress mission after mission, new abilities become available for each class, improving chances of survival and adding to the complexity of tactics with the team. Also just using any [[Weapons|weapon]] unlocks progressively many upgrades for it, improving significantly its effectiveness and also allowing to personalize the weapons found in the missions.
 
 
At the end of any mission, players earn experience for their class and weapons and [[Supplies]] for unlocking better versions of their weapons and class perks. [[Challenge Coins]] are earned after beating a mission in the higher difficulties.
 
 
==How to play==
 
As the player starts the game several features are available like campaign mode (PvE), PvP, weekly challenge (PvE), Horde mode (PvE).
 
 
Playing the campaign, the player can also choose to play in a public party (with random players), a private party (just with your friends), or offline. Then the player can adjust the difficulty of the mission (number of weapons/items in the mission and overall aggression by zombies) and choose their [[Classes|class]].
 
 
Once in play, the player has a primary, a secondary and a heavy weapon, that can change based on the class chosen, its active abilities and what player gets in the mission. Also each class has a specific consumable equipment to use and additional items that can be found/replenish during the mission.
 
 
As the player complete any mission some rewards are available based on the played difficulty, the player performance and special items found: experience (xp) to level up the used class, [[gold coins]] (to upgrade weapons) and [[challenge coins]] (for special weapons and cosmetics).
 
   
 
The player has to combine stealth and effective killing spree tactics to navigate around the zombie masses. These gameplay aspects become particularly important as the difficulty is raised, making the zombies much tougher and aggressive.
Once a class reaches the max level 30, it can be reset to level 1, improving the "[[prestige]]" and adding a new special ability. There are at the moment 5 [[prestige]] levels for class and they cost each 7500 gold coins.
 
   
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[[Zeke|Zekes]] are the main enemies of the game. While individually weak, they rely on large groups to take the survivors down. They appear in waves throughout the game, and in certain areas of the chapter, they come in by the several hundreds in what is known as a swarm. In many cases during these swarm events, they will often climb on each other, forming what is known as a zombie pyramid, allowing them to reach higher levels where the survivors are located at. In addition, several special zombies appear to shake things up and break the monotony of the regular zeke hordes by attacking the players in unique ways that encourage teams to work together and overcome.
There are then other PvE play modes with different rewards based on the difficulty and team performance: [[Horde mode]] (where the team has to survive a long sequence of waves of zombies more and more intense and aggressive placing/replacing [[defenses]] and searching around for useful items between rounds) and [[Challenge mode]] (weekly missions with several different active modifiers).
 
   
 
The game rewards players that cooperate to be more effective, to progress quickly and stealthily to avoid additional waves of zekes that could be attracted by loud noises, and to search areas for better pick ups such as [[weapons]] and helpful items like [[Medkit|Medkits]].
==Story==
 
The world of humanity is on the brink of extinction. From [[New York]], [[Moscow]], [[Tokyo]],to [[Jerusalem]], the undead apocalypse continues to spread into massive swarms of [[Zombies|zombies]] that recklessly rush their living prey.. Countless millions of ravenous zombies without feeling or fear overwhelm and infect the embattled survivors of World War Z.
 
   
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There are five episodes each containing three or four chapters to play through. These episodes take place in [[New York]], [[Jerusalem]], [[Moscow]], [[Tokyo]], and [[Marseille]] (the last one being exclusive for GOTY edition owners), with each location following a different set of four [[survivors]]. Players must complete many different tasks to progress, all culminating towards organizing a defensive stronghold against massive swarms of hundreds and hundreds of zombies.
As the end looms, a hardened few band together and endure. Alone, we are easily overcome. Together, they must bring down the horde and press on.
 
   
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To improve replayability, increase the overall longevity of the game, and making sure that not every playthrough of a chapter is ever the exact same, an AI-controlled Director manipulates the game from the background. They will adjust the experience and tailor it to how well or poorly you and your team are doing. The Director is tasked with placements of items and weapons that players can find, increasing or decreasing the number of enemies you may face at any given time, and generally making the experience less predictable by altering paths, obstacles, the types of [[Defense Systems|defense systems]] you can use, or objective placements. Quite often, players must improvise, adapt, and work off of what they are given to manage new critical situations. Organizing your team and working together is extremely valuable to brave whatever the game has to throw at you whether you have done it once or a hundred times before.
==Tips and tricks==
 
- The easiest way to improve for new player is starting from lower difficulties and completing all the missions before increasing the difficulty as the class becomes more effective and they become more experienced with mission objectives and weapons. That's because the game is very penalizing if all the players die. To improve efficiently your class (and weapons) you need the completion rewards, so you need to complete missions at the highest difficulty where you have almost 100% chance of success as beginner. Harder difficulties will come later, don't worry.
 
   
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As a player, choosing a [[Classes|class]] is important. Classes will dictate how you function in a team and what type of [[equipment]] you will use. As you complete more and more chapters and progress, you earn experience which allows you to unlock new perks for your chosen class, improving the odds of survival and adding to the complexity of tactics with teams. Eventually, you will reach the maximum level, granting you the option to purchase prestige and rank up your class, unlocking an exclusive new perk. Additionally, weapons also gain experience as you use them more and more to kill more enemies, allowing you to unlock upgrades and unique versions that improve its effectiveness significantly.
- Play as a team. Lone wolves die fast and often. That's because the game is designed to assault you from the sides or even behind randomly; lurkers can wait for you behind any corner to pin you on the ground and kill you and only your team can save you there. Also the team is much more effective playing coordinated and you will complete the mission in half the time.
 
   
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Upon completion of a chapter, players will also earn in-game credits known as [[Supplies|Supplies.]] This resource is necessary for unlocking better weapon upgrades and class perks. A special type of in-game credits known as [[Challenge Coins]] can be earned after beating a mission in the higher difficulties or successfully completing a special game mode. These rarer resources can be used to unlock special variants of weapons with unique weapon perks and cosmetics options for survivors.
- To level up fast classes you just have to complete missions fast at the highest difficulty you can win consistently. If you have favorite missions, replay them to become faster and more efficient.
 
   
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==Game Modes==
- The experience/rewards gained are based on 3 elements: mission success (increased significantly by chosen difficulty), player performance (small amount), number of virus samples collected by your team (only one per player, so maximum 4)
 
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There are several different game modes to choose from.
   
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=== <u>Co-op Campaign (PvE)</u> ===
- The bonus experience/reward from virus samples can be small (for just 1 sample) or huge (if your team get 3-4 samples). So look for virus samples around the map when you can. You can also kill bomber zombies (they have a clear and peculiar sound) with melee attack (after you fired on their legs) to find more samples. Just remember to play safe, if you die with a virus sample you'll lose it and most of the times it won't be possible to revive you.
 
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In Co-op Campaign, there is the main five episode campaign, [[Challenge Mode]], and [[Horde Mode]].
   
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Players can choose to play in an online public party (with random players), an online private party (alone or with friends), or offline (with bots only). Players can adjust difficulty levels, change class, customize weapon loadouts, or change their character appearance.
- Because we want to complete the missions as fast as possible, we want to upgrade our weapons to be more effective, also we want to use silencer to pass quickly through most of the mission without attracting waves and waves of additional zombies. Some weapons upgrades don't have silencer even at max level, so chose carefully. At the end, a level 4 weapon with a silencer helps much more than a level 5 without.
 
   
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A maximum of four players must work together to achieve the ultimate goal of the selected game mode.
- As beginner try to upgrade first all the weapons you have when you start missions with your class; that will improve the damage and, even more important, add a silencer to them.
 
   
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=== <u>Multiplayer (PvPvZ)</u> ===
- Don't forget to upgrade your secondary pistol; at level 4 it can headshot normal zombies even at the highest difficulty, and all the classes starts with it (in particular when you reset the class to increase the prestige rank).
 
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In Multiplayer, there is [[Swarm Domination]], [[King Of The Hill]], [[Swarm Deathmatch]], [[Scavenge Raid]], and [[Vaccine Hunt]].
   
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A minimum of two players and a maximum of eight will be put into two even teams each tasked in completing the game mode objective in a randomly selected pool of four maps. Each game mode is also accompanied by zombie swarms that occasionally get in the way, disrupting both teams as a sort of neutral obstacle. Whichever team reaches the maximum amount of points or has the most points by the end of the time limit wins.
- Don't buy all the classes abilities and weapons upgrade at the beginning. Try to understand what they do and if you really are going to use them more often then the other alternatives. Otherwise you wan't have gold for the strongest (and most expensive) ones.
 
   
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Multiplayer has its own separate set of classes and have several key differences in gameplay compared to Co-op Campaign.
==Roadmap==
 
(Season 1)
 
   
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==Updates==
* [[Undead Sea Update]]
 
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World War Z is supported with updates, patches, and new content, most of which is free.
   
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''*For an up-to-date list of updates, see the '''[[Updates & Patch Notes]]''' pages.''
[[File:World War Z Summer 2019 Roadmap.jpg|center|400px]]
 
   
 
==Reception==
 
==Reception==
''World War Z'' received "mixed or average" reviews on Metacritic receiving a metascore of 70/100 on PC,<ref>[https://www.metacritic.com/game/pc/world-war-z Metascore for World War Z on PC]''Metacritic'', Retrieved March 27, 2020</ref> 67/100 on PS4,<ref>[https://www.metacritic.com/game/playstation-4/world-war-z Metascore for World War Z on PS4]''Metacritic'', Retrieved March 27, 2020</ref> and 73/100 on Xbox One.<ref>[https://www.metacritic.com/game/xbox-one/world-war-z Metascore for World War Z on Nintendo Switch]''Metacritic'', Retrieved March 27, 2020</ref> On whatoplay.com, it receives an aggregate score (''playscore'') of 7.73 on PS4<ref>[https://whatoplay.com/ps4/world-war-z/ playscore for World War Z on PS4]''whatoplay.com'', Retrieved March 27, 2020</ref> and 6.97 on Xbox One.<ref>[https://whatoplay.com/xbox-one/world-war-z/ playscore for World War Z on Xbox One]''whatoplay.com'', Retrieved March 27, 2020</ref>
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On Metacritic, World War Z received "mixed or average" reviews, receiving a metascore of 70/100 on PC,<ref>[https://www.metacritic.com/game/pc/world-war-z Metascore for World War Z on PC]''Metacritic'', Retrieved March 27, 2020</ref> 67/100 on PlayStation4,<ref>[https://www.metacritic.com/game/playstation-4/world-war-z Metascore for World War Z on PS4]''Metacritic'', Retrieved March 27, 2020</ref> and 73/100 on Xbox One.<ref>[https://www.metacritic.com/game/xbox-one/world-war-z Metascore for World War Z on Nintendo Switch]''Metacritic'', Retrieved March 27, 2020</ref> User score averages around a rating of 6.
   
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Publications such as Destructoid have scored it a 7.5/10 and Game Informer have given it a score of 8.25/10.
==Trivia==
 
* Infestation: Survivor Stories (formerly known, The War Z) was forced to change their name due to [[World War Z]] being in development and trademark problems.
 
   
==Media==
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==Gallery==
 
===Images===
 
===Images===
 
<gallery>
 
<gallery>
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<references/>
 
<references/>
 
*[https://www.gamasutra.com/view/pressreleases/311290/SABER_INTERACTIVE_REVEALS_NEW_GAME_BASED_ON_PARAMOUNT_PICTURES_WORLD_WAR_Z_IN_DEVELOPMENT_FOR_PLAYSTATION_4_XBOX_ONE_AND_WINDOWS_PC.php Gamasutra Press Release]
 
*[https://www.gamasutra.com/view/pressreleases/311290/SABER_INTERACTIVE_REVEALS_NEW_GAME_BASED_ON_PARAMOUNT_PICTURES_WORLD_WAR_Z_IN_DEVELOPMENT_FOR_PLAYSTATION_4_XBOX_ONE_AND_WINDOWS_PC.php Gamasutra Press Release]
[[Category:Gameplay]]
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[[Category:World War Z (Game)]]
[[Category:World War Z]]
 
[[Category:Games]]
 

Revision as of 22:54, 26 September 2020

World War Z is a four-player third-person shooter survival action game based on the novel and movie adaptation of the same name. It is developed by Saber Interactive in conjunction with Paramount Pictures and its publisher Mad Dog Games released the game on April 16, 2019 for Microsoft Windows and Epic Games Store for PC, PlayStation 4, and Xbox One. A Nintendo Switch release is expected to be released at an unknown date in the future.

A Game of the Year (abbrev. GOTY) edition of the game was released on May 5, 2020.

Overview

World War Z is a four-player cooperative third-person shooter. It is a zombie-killing action game that follows unique stories and missions from different parts around the globe. The main objective of the game is to kill, escape, and survive the zombie apocalypse.

The player has to combine stealth and effective killing spree tactics to navigate around the zombie masses. These gameplay aspects become particularly important as the difficulty is raised, making the zombies much tougher and aggressive.

Zekes are the main enemies of the game. While individually weak, they rely on large groups to take the survivors down. They appear in waves throughout the game, and in certain areas of the chapter, they come in by the several hundreds in what is known as a swarm. In many cases during these swarm events, they will often climb on each other, forming what is known as a zombie pyramid, allowing them to reach higher levels where the survivors are located at. In addition, several special zombies appear to shake things up and break the monotony of the regular zeke hordes by attacking the players in unique ways that encourage teams to work together and overcome.

The game rewards players that cooperate to be more effective, to progress quickly and stealthily to avoid additional waves of zekes that could be attracted by loud noises, and to search areas for better pick ups such as weapons and helpful items like Medkits.

There are five episodes each containing three or four chapters to play through. These episodes take place in New York, Jerusalem, Moscow, Tokyo, and Marseille (the last one being exclusive for GOTY edition owners), with each location following a different set of four survivors. Players must complete many different tasks to progress, all culminating towards organizing a defensive stronghold against massive swarms of hundreds and hundreds of zombies.

To improve replayability, increase the overall longevity of the game, and making sure that not every playthrough of a chapter is ever the exact same, an AI-controlled Director manipulates the game from the background. They will adjust the experience and tailor it to how well or poorly you and your team are doing. The Director is tasked with placements of items and weapons that players can find, increasing or decreasing the number of enemies you may face at any given time, and generally making the experience less predictable by altering paths, obstacles, the types of defense systems you can use, or objective placements. Quite often, players must improvise, adapt, and work off of what they are given to manage new critical situations. Organizing your team and working together is extremely valuable to brave whatever the game has to throw at you whether you have done it once or a hundred times before.

As a player, choosing a class is important. Classes will dictate how you function in a team and what type of equipment you will use. As you complete more and more chapters and progress, you earn experience which allows you to unlock new perks for your chosen class, improving the odds of survival and adding to the complexity of tactics with teams. Eventually, you will reach the maximum level, granting you the option to purchase prestige and rank up your class, unlocking an exclusive new perk. Additionally, weapons also gain experience as you use them more and more to kill more enemies, allowing you to unlock upgrades and unique versions that improve its effectiveness significantly.

Upon completion of a chapter, players will also earn in-game credits known as Supplies. This resource is necessary for unlocking better weapon upgrades and class perks. A special type of in-game credits known as Challenge Coins can be earned after beating a mission in the higher difficulties or successfully completing a special game mode. These rarer resources can be used to unlock special variants of weapons with unique weapon perks and cosmetics options for survivors.

Game Modes

There are several different game modes to choose from.

Co-op Campaign (PvE)

In Co-op Campaign, there is the main five episode campaign, Challenge Mode, and Horde Mode.

Players can choose to play in an online public party (with random players), an online private party (alone or with friends), or offline (with bots only). Players can adjust difficulty levels, change class, customize weapon loadouts, or change their character appearance.

A maximum of four players must work together to achieve the ultimate goal of the selected game mode.

Multiplayer (PvPvZ)

In Multiplayer, there is Swarm Domination, King Of The Hill, Swarm Deathmatch, Scavenge Raid, and Vaccine Hunt.

A minimum of two players and a maximum of eight will be put into two even teams each tasked in completing the game mode objective in a randomly selected pool of four maps. Each game mode is also accompanied by zombie swarms that occasionally get in the way, disrupting both teams as a sort of neutral obstacle. Whichever team reaches the maximum amount of points or has the most points by the end of the time limit wins.

Multiplayer has its own separate set of classes and have several key differences in gameplay compared to Co-op Campaign.

Updates

World War Z is supported with updates, patches, and new content, most of which is free.

*For an up-to-date list of updates, see the Updates & Patch Notes pages.

Reception

On Metacritic, World War Z received "mixed or average" reviews, receiving a metascore of 70/100 on PC,[1] 67/100 on PlayStation4,[2] and 73/100 on Xbox One.[3] User score averages around a rating of 6.

Publications such as Destructoid have scored it a 7.5/10 and Game Informer have given it a score of 8.25/10.

Gallery

Images

Videos

References

  1. Metascore for World War Z on PCMetacritic, Retrieved March 27, 2020
  2. Metascore for World War Z on PS4Metacritic, Retrieved March 27, 2020
  3. Metascore for World War Z on Nintendo SwitchMetacritic, Retrieved March 27, 2020