"A shield wielding powerhouse that excels in both offense and defense" ― Vanguard class description
The Vanguard is one of eight playable classes for Co-op Campaign in World War Z. This class was added with the release of World War Z: Aftermath.
Overview[]
The Vanguard is a class suited for support by being both the team's shield and battering ram.
Almost all the perks the Vanguard can choose from revolves around their electric shield and improving its effectiveness in combat while others focus on passive team support. The combination of perks the Vanguard can choose from puts the class in a unique position where they can fulfill either an offensive, defensive, or supportive role depending on their actions in any given situation. In this regard, the Vanguard can be considered more of a generalist when all other classes tend to specialize in one particular role with some limited leeway. Choosing the Vanguard grants you freedom in how you choose to play the class while also being flexible enough to allow a change in playstyle when necessary. It's important to actively incorporate your equipment into your playstle as it will be necessary to play the class more effectively.
The Vanguard's starting core perk grants a passive buff where friendly fire is entirely negated while equipment is out. While other classes can't achieve a similar level of protection without choosing specific perks, the Vanguard always has access to this protection when necessary.
The equipment of choice for the Vanguard is the Mobile Shield. This protective tool has two uses for fighting zekes: deadly defense with the shield block or rushing offense with the shield charge. Blocking can protect its wielder from almost all manners of attack and deliver a lethal shock to anyone that tries to strike back while charging can allow them to plow through a mob and get to the other side quickly. Knowing when it is necessary to take out the shield and which option is appropriate for the situation will keep the wielder and potentially their allies moving and alive. The Mobile Shield has the additional benefit of being able to be used for blocking even when equipment charge is fully expended, though it will only protect against a single hit.
Perks List[]
Regular & Core Perks[]
Prestige Rank perks[]
History[]
March 28, 2024 patch (the "Thrill of the Kill" update):
- 4 new prestige perks were added. Each of them was appended to one of the 4 existing columns of perks with a red background. They are unlocked at prestige levels 6–9.
- The new perks were: "Secret Stash II", "Don't bother him!", "Strong Genes", and "Harvester".
Gallery[]
Classes (Co-op Campaign) |
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Gunslinger • Hellraiser • Medic • Fixer
Slasher • Exterminator • Dronemaster • Vanguard |
Classes (Multiplayer) |
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Survivor • Trapper • Specialist • Warfighter • Phantom
Demolisher • Striker • Support • Assassin • Shadow |