For warriors with a sense of elegance, the best way to kill is with your trusty blade. Slashers have perks that increase melee damage and effectiveness while their armed tasers deliver electrifying results.

"There's nothing like cold steel to put the enemy down" ― Slasher class description

The Slasher is one of seven playable classes for Co-op Campaign in World War Z.

Overview[edit | edit source]

The Slasher is a class with superior melee prowess, giving them the upper hand in close-quarters combat scenarios.

As expected, most of the Slasher's perks are centered around melee weapons and melee combat. There are also a small handful of perks that can benefit an up-close and personal fighting style. Given the limitations of melee, the Slasher class aims to eliminate such drawbacks to make the prospect of engaging in hand-to-hand combat a more appealing and viable option for fighting zekes. Choosing the Slasher gives you an edge in an aspect of zombie killing that other classes cannot achieve to any similar degree. The close combat weapon you wield becomes a valued instrument of eradication and it is important that it is integrated into your arsenal to play effectively.

The Slasher's starting core perk grants two passive buffs. The first allows melee attacks to hit twice the amount of targets while also hurting twice as much while unfatigued. The second allows you to continue swinging your melee weapon at the same rate even while fatigued, although this will disable the first buff until you are no longer fatigued. These buffs are what gives the Slasher a stronger and superior melee game that makes it slightly more encouraged to use melee in more situations.

The equipment of choice for the Slasher is the Stun Gun. This electrifying tool shocks closeby enemies in place for a short period of time, giving you the opportunity to rip and tear into them or make a hasty retreat. It can also be used to free teammates from special zombies that have them pinned down.

Perks List[edit | edit source]

Regular & Core Perks[edit | edit source]

Level

Perk

Description

XP Required

Unlock Cost

Shock Troops Start with Stun Gun and Compact SMG. Melee strikes damage two targets and do twice more damage when you're not tired. Melee attacks are not slower when tired 0 XP 0 Credit icon.png
Segment One
1 Crowd Control Push radius from melee attacks increased by 50% 0 XP Credit icon.png
2 All Elbows Movement speed penalty when zombies are very close reduced by 100% 1250 XP 150 Credit icon.png
3 Rooted You can never be pinned down by usual zombies (does not affect special zombies) 1250 XP 150 Credit icon.png
Segment Two
4 Juiced Up Stun Gun effect duration increased by 100% 1250 XP 150 Credit icon.png
5 Zeus Increase Stun Gun range by 50% and target count to 20 (base range: 12 m, base target count: 15) 1250 XP 150 Credit icon.png
6 High Voltage Stun Gun damage Increased by 150% 1250 XP 150 Credit icon.png
Segment Three
7 Bullet-dodger Take 100% less friendly fire from bullets while performing melee attacks 1250 XP 150 Credit icon.png
8 Nimble Take 50% less damage while performing melee attacks 1250 XP 150 Credit icon.png
9 With My Last Breath Melee strikes damage 2 more target [sic] when health is below 35% 1250 XP 150 Credit icon.png
  
10 Slice and Dice You and all teammates can perform more melee strikes (+2) before becoming tired 1500 XP 0 Credit icon.png
Segment Four
11 Trophy Hunter Deal 25% more damage to special zombies 1500 XP 250 Credit icon.png
12 Wheatgrass Health increased by 25% 1500 XP 250 Credit icon.png
13 Silent Killer Start with an [sic] TMP5 SMG with silencer upgrade 1500 XP 250 Credit icon.png
Segment Five
14 Vigour Killing 10 zombies in rapid succession with a melee weapon grants temporary health boost (cooldown 30 seconds) 1500 XP 250 Credit icon.png
15 Cloak and Dagger Killing 10 zombies in rapid succession with a melee weapon grants a masking effect (cooldown 30 seconds) 1750 XP 350 Credit icon.png
16 Third Hand Killing 5 zombies with melee strikes in rapid succession instantly reloads your primary weapon 1750 XP 350 Credit icon.png
Segment Six
17 Heavy Metal I Starts with improved Forrest Warrior Chainsaw deals 50% more damage and has 50% more fuel. All Forest Warrior Chainsaw pickups for you also improved 1750 XP 350 Credit icon.png
18 Heavy Metal II Starts with improved Taiga-12 Heavy Assault Shotgun that deals 25% more damage and has 25% more ammo. All Taiga-12 Heavy Assault Shotgun pickups for you also improved 1750 XP 350 Credit icon.png
19 Battle Cry Automatically stand up from being pinned after 5 seconds 1750 XP 350 Credit icon.png
  
20 Executioner Perform 1 more melee strike before becoming tired. Melee damage increased by 50% 2000 XP 0 Credit icon.png
Segment Seven
21 Shock Therapy You will not become fatigued when melee attacking zombies electrified by the Stun Gun 2000 XP 500 Credit icon.png
22 Samurai Killing 15 zombies in rapid succession allows you to hit 1 more target per melee strike for 10 seconds 2000 XP 500 Credit icon.png
23 Bloodlust Killing special zombies with a melee weapon will increase firearm damage by 100% for 15 seconds 2000 XP 500 Credit icon.png
Segment Eight
24 Spare Batteries Max capacity for Stun Gun charges increased to 4 2000 XP 500 Credit icon.png
25 Pickpocket Killing 15 zombies in rapid succession refills one equipment charge (cooldown 60 seconds) 2500 XP 500 Credit icon.png
26 Loan Shark Killing a special zombie gives a 50% chance to restore one charge to your equipment 2500 XP 500 Credit icon.png
Segment Nine
27 Flash Sale Using the Stun Gun restores 1% of your primary weapon's ammunition for every target you stun. 2500 XP 500 Credit icon.png
28 Swapping Mags! SMGs' reload speed is increased by 25% 2500 XP 500 Credit icon.png
29 Adrenaline Reload speed increased by 50% when health is below 35% 2500 XP 500 Credit icon.png
  
30 Blade Master Melee strikes damage 1 more target 3500 XP 0 Credit icon.png

Prestige Rank Perks[edit | edit source]

Rank Level Perk Description Unlock Cost
1 Juiced Up II Stun Gun effect duration increased by 15% 7500 Credit icon.png
2 Zeus II Increase Stun Gun range by 15% 7500 Credit icon.png
3 Executioner III Perform 1 more melee strike before becoming tired 7500 Credit icon.png
4 Nimble II Take 10% less damage while performing melee attacks 7500 Credit icon.png

Gallery[edit | edit source]

Bunko with Machete.jpg
World War Z - Slasher Class
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Gunslinger Class Icon.jpg GunslingerHellraiser Class Icon.jpg HellraiserMedic Class Icon.jpg MedicFixer Class Icon.jpg Fixer

Slasher Class Icon.jpg SlasherExterminator Class Icon.jpg ExterminatorDronemaster Class Icon.jpg Dronemaster

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Survivor Class Icons.jpg SurvivorTrapper Class Icons.jpg TrapperSpecialist Class Icons.jpg SpecialistWarfighter Class Icons.jpg WarfighterPhantom Class Icons.jpg Phantom

Demolisher Class Icons.jpg DemolisherStriker Class Icons.jpg StrikerSupport Class Icons.jpg SupportAssassin Class Icons.jpg AssassinShadow Class Icons.jpg Shadow

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