"There's nothing like cold steel to put the enemy down" ― Slasher class description
Overview[edit | edit source]
The Slasher is a class with superior melee prowess, giving them the upper hand in close-quarters combat scenarios.
As expected, most of the Slasher's perks are centered around melee weapons and melee combat. There are also a small handful of perks that can benefit an up-close and personal fighting style. Given the limitations of melee, the Slasher class aims to eliminate such drawbacks to make the prospect of engaging in hand-to-hand combat a more appealing and viable option for fighting zekes. Choosing the Slasher gives you an edge in an aspect of zombie killing that other classes cannot achieve to any similar degree. The close combat weapon you wield becomes a valued instrument of eradication and it is important that it is integrated into your arsenal to play effectively.
The Slasher's starting core perk grants two passive buffs. The first allows melee attacks to hit twice the amount of targets while also hurting twice as much while unfatigued. The second allows you to continue swinging your melee weapon at the same rate even while fatigued, although this will disable the first buff until you are no longer fatigued. These buffs are what gives the Slasher a stronger and superior melee game that makes it slightly more encouraged to use melee in more situations.
The equipment of choice for the Slasher is the Stun Gun. This electrifying tool shocks closeby enemies in place for a short period of time, giving you the opportunity to rip and tear into them or make a hasty retreat. It can also be used to free teammates from special zombies that have them pinned down.
Perks List[edit | edit source]
Regular & Core Perks[edit | edit source]
Prestige Rank Perks[edit | edit source]
Gallery[edit | edit source]
|Classes (Co-op Campaign)|
|Gunslinger • Hellraiser • Medic • Fixer|
|Survivor • Trapper • Specialist • Warfighter • Phantom|