The Revolver (Casull 6) is a Tier II secondary weapon in World War Z.
Overview[]
It is based on the Mateba Model 6 Unica by the unique barrel that shoots from the lower cylinder (less recoil) and the octagon-shaped cylinder. Despite having a design that reduces recoil, the kick is still visible and therefore contributing to a lower firing rate as characters need to adjust their aim.
Performance[]
It boasts 6 shots. The rounds that come with the gun at the base are 70 extra total. The revolver can be silence with the level 4 upgrade in the dronemaster update (the ability of having it silenced is fascinating, as the swing out cylinder creates a gap which allows air and noise the escape), and six powerful cartridges that will tear through zekes without an issue. The powerful rounds can keep the zombies a fair distance from you when retreating. Despite all that, it only has six shots so making your bullets count is important, especially since you will constantly be reloading.
Weapon Stats[]
Early levels[]
Level 1–Level 4 stats | |||||||
---|---|---|---|---|---|---|---|
Level | Power | Accuracy | Handling | Fire Rate | Max Penetration | Magazine capacity | Max Carried Ammo |
1 | 6 | 6 | 6 | 2 | 1 | 6 | 60 |
2 | 7 | 7 | 6 | 2 | 1 | 6 | 72 |
3 | 10 | 7 | 6 | 2 | 1 | 6 | 72 |
4 | 10 | 7 | 6 | 2 | 1 | 6 | 72 |
Base stats after level 5[]
Power | Accuracy | Handling | Fire Rate | Max Penetration | Magazine capacity | Max Carried Ammo |
---|---|---|---|---|---|---|
10 | 7 | 6 | 2 | 1 | 6 | 72 |
Perks[]
Unique perks[]
Common perks[]
Weapon Progression[]
Unlock requirements by level[]
Level-up requirements | ||||||
---|---|---|---|---|---|---|
Level | 2 | 3 | 4 | 5 | 6 | 7 |
XP | 200 | 350 | 550 | 750 | 750 | 800 |
150 | 500 | 750 | 1000 | 1000 | 1250 | |
Level | 8 | 9 | 10 | 11 | 12 | 13 |
XP | 800 | 850 | 850 | 900 | 900 | 950 |
1250 | 1500 | 1500 | 1750 | 1750 | 2000 |
Legacy[]
Before the Horde Mode XL update (released on January 24, 2023) that redesigned the game's weapon system, the Revolver's progression model looked as follows.
Weapons |
---|
Tier I |
Scout Rifle • Compact SMG • Shotgun • Pistol • Machine Pistol • Flaregun |
Tier II |
Assault Rifle • Sporting Carbine • Classic Battle Rifle • Classic Bullpup Rifle • Light Automatic Weapon • SMG • Combat Shotgun • Sniper Rifle • PDW • Compact Shotgun • Double-Barreled Shotgun • Revolver |
Tier III |
Assault Carbine • Battle Rifle • Bullpup Rifle • Advanced Combat Weapon • Advanced SMG • Special SMG • Assault Shotgun • Crossbow • Grenade Launcher • Multi-Barreled Shotgun • Repeating Rifle • Heavy Pistol |
Melee Weapons |
Heavy Weapons
Payload Rifle • RPG Launcher • Machinegun • MGL • Heavy Assault Shotgun • Chainsaw • Flamethrower • Multi-Shot Rocket Launcher |
Equipment
Frag Grenade • Masking Gas Grenade • Molotov Cocktail • C4 • Claymore Mine • Supply Bag • Stun Gun • Stim Pistol • Quadrocopter • Mobile Shield |
Defense Systems
Autoturret • Barbed Wire • Fence • High Voltage Grid • Mortar • Sound Trap • Stationary Machinegun |