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The Repeating Rifle (1877 SBL) is a tier III primary weapon featured in World War Z.

Overview[]

Weapon Stats[]

Early levels[]


Level 1–Level 4 stats
Level Power Accuracy Handling Fire Rate Max Penetration Magazine capacity Max Carried Ammo
1 6 7 5 1 1 8 48
2 7 8 6 1 1 8 48
3 8 8 6 1 1 12 72
4 9 8 6 1 1 16 96

Base stats after level 5[]

Power Accuracy Handling Fire Rate Max Penetration Magazine capacity Max Carried Ammo
9 8 6 1 2 18 108

Perks[]

Unique perks[]

Name Effects Available at weapon level Unlock conditions
Sheriff Control this weapon better with every hit. The bonus resets after reloading 10
Scatter Using equipment restores 2 rounds for this weapon 6
Hand dexterity Reload 3 rounds at a time 6 Challenge (blue) coins 500
Electro Shot The first shot from this weapon after reloading stuns special zombies 6 3 documents for Phoenix 2: Trapped in Tempe

Common perks[]

Name Effects Available at weapon level Unlock conditions
Fine Motor Skills I +25% Weapon switching speed 10
Custom Mag I +5 Magazine size, +1 Accuracy 8
Custom Barrel +1 Accuracy, +10% Damage 8 Credits (yellow coins) 500
Ergonomics II +2 Handling, -10% Reloading speed 8 Credits (yellow coins) 500
Friend Not Foe -25% Friendly fire damage (dealt and received) 14
Bounty Hunter +50% Damage to special zombies 14 Credits (yellow coins) 500
Ammo Pouches +15% Max ammo for this weapon 15 Credits (yellow coins) 500

Weapon Progression[]

Unlock requirements by level[]


Level-up requirements
Level 2 3 4 5 6 7 8
XP 200 350 550 750 750 800 800
Credits (yellow coins) 150 500 750 1000 1000 1250 1250
Level 9 10 11 12 13 14 15
XP 850 850 900 900 950 950 1000
Credits (yellow coins) 1500 1500 1750 1750 2000 2000 2000


History[]

March 28, 2024 patch (the "Thrill of the Kill" update):

  • A new unique perk is introduced: "Electro Shot".
  • Fixed a bug with female characters holding the 1877 SBL incorrectly.

January 25, 2024 patch:

  • Fixed a bug where a silencer was missing from the rifle even when it was equipped in the menu.

October 25, 2023 patch:

  • Weapon level 5 and above: the base "Power" stat got increased from 7 to 9.
  • 2 rounds get reloaded at a time instead of 1 by default.
  • The "Hand dexterity" perk reloads 3 rounds at a time instead of 2.
  • New sound effects.
  • Fixed a bug when the bolt-cycling animation did not play when multiple shots were fired in a quick succession.
  • Fixed a bug when the rifle's laser was not displayed.
Weapons
Tier I
Scout Rifle • Compact SMG • Shotgun • Pistol • Machine Pistol • Flaregun
Tier II
Assault Rifle • Sporting CarbineClassic Battle RifleClassic Bullpup Rifle • Light Automatic WeaponSMG • Combat Shotgun • Sniper Rifle • PDWCompact ShotgunDouble-Barreled Shotgun • Revolver
Tier III
Assault Carbine • Battle Rifle • Bullpup RifleAdvanced Combat Weapon • Advanced SMGSpecial SMG • Assault Shotgun • CrossbowGrenade Launcher • Multi-Barreled Shotgun • Repeating Rifle • Heavy Pistol
Melee Weapons

Melee Weapons

Heavy Weapons

Payload RifleRPG LauncherMachinegunMGLHeavy Assault ShotgunChainsawFlamethrowerMulti-Shot Rocket Launcher

Equipment

Frag GrenadeMasking Gas GrenadeMolotov CocktailC4Claymore MineSupply BagStun GunStim PistolQuadrocopterMobile Shield

Defense Systems

AutoturretBarbed WireFenceHigh Voltage GridMortarSound TrapStationary Machinegun

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