"Patch 'em up and keep 'em in the fight. The combat doctor is the lifeline of every squad" ― Medic class description
Overview[edit | edit source]
The Medic is a class that greatly focuses on keeping others alive and healthy for the longest time possible.
A lot of the Medic's perks revolve around the Medkit or their equipment. Other perks focus on reviving teammates or keeping them alive for as long as possible. This overspecialization on treating others makes the Medic less adept for killing zekes compared to the rest of the classes available. This even extends to the fact that the Medic does not have an associated/related heavy weapon best suited for them. Choosing the Medic means you are committed to your teammates' safety, meaning you will bear the most responsibility when it comes to mending their injuries before, during, and after a fight.
The Medic's starting core perk grants a passive buff where the use of a Medkit on others will heal you in return with a 25% effectiveness. Complementing this buff, the perk also grants a free Medkit at the start of the game. This is especially helpful in harder difficulties where Medkits become scarcer to find and other players do not get to start off with one. The buff lets the Medic benefit when they heal others, leading to a greater distribution of health.
The equipment of choice for the Medic is the Stim Pistol. This medical tool grants its user or chosen teammate a temporary health boost. The added fake health slowly depletes over time but damage suffered while under its effect will be transferred to it first before your regular health. This allows the Medic and others to absorb more damage, allowing for quick saves or having a better chance of getting out of sticky situations.
Perks List[edit | edit source]
Regular & Core Perks[edit | edit source]
Prestige Rank Perks[edit | edit source]
|Rank Level||Perk||Description||Unlock Cost|
|1||Painkiller II||Stim Pistol effects last 25% longer||7500|
|2||Triage II||Apply Medkits 25% faster||7500|
|3||Remote Healthcare||Stim Pistol range increased by 25%||7500|
|4||Navy Seal II||SMG range increased by 25%||7500|
Gallery[edit | edit source]
|Classes (Co-op Campaign)|
|Gunslinger • Hellraiser • Medic • Fixer|
|Survivor • Trapper • Specialist • Warfighter • Phantom|