"Excels at crowd control, thinning out swarms and keeping them at a distance" ― Exterminator class description
Overview[edit | edit source]
The Exterminator is a class designed for maximizing the damage you deliver in situations where you and your team must fight off large waves of enemies.
A great deal of the Exterminator's perks lends itself to improving combat against zeke swarms for both themselves and others. Given how dangerous and unavoidable swarms are, it can be highly favorable to have an exterminator around, especially given their effectiveness and efficiency with defense systems. Choosing the Exterminator puts you in charge when up against the swarms you and your team will inevitably face. The Exterminator is expected to pull much more of the weight around when it comes to driving off a swarm attack successfully.
The Exterminator's starting core perk grants a passive buff where you, and only you, deal 25% more damage with all your weapons during the moments where you must face a large number of enemies at once, i.e., a swarm. This buff gives you an upper hand when facing a horde, making it a bit easier to kill enemies with anything you use.
The equipment of choice for the Exterminator is the Molotov Cocktail. This flammable tool shatters on impact, splashing fire in a radius and leaving behind a fire pool that can easily burn others that wander through it.
Alternatively, by choosing a specific perk, the Exterminator can have the Claymore Mine as their equipment of choice instead. This lethal tool can be placed on the ground for setting a defensive perimeter near important areas and covering your flank.
Perks List[edit | edit source]
Regular & Core Perks[edit | edit source]
Prestige Rank Perks[edit | edit source]
Gallery[edit | edit source]
|Classes (Co-op Campaign)|
|Gunslinger • Hellraiser • Medic • Fixer|
|Survivor • Trapper • Specialist • Warfighter • Phantom|