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The Assault Carbine (HW416) is a tier III primary weapon featured in World War Z.

Overview[]

The Assault Carbine, or HW416, is a full-auto rifle based on the real-life Heckler & Koch HK416 that fires 5.56×45mm NATO rounds. Since its design is based on the AR-15 platform, it may look similar to some of the Sporting Carbine versions.

Performance[]

The Assault Carbine is a tier III full-auto rifle that performs like a hybrid between an assault rifle and an SMG. In terms of firing rate, it is similar to unmodified versions of the following weapons: Senjata PDW, Compact SMG, and TMP5 SMG. In terms of accuracy, it's close to the semi-automatic Battle Rifle and the burst fire Bullpup Rifle. At level 5, it has 10 more bullets in the magazine than its tier II counterpart, the ARK-103 Assault Rifle (60 vs 50). Unlike the look-alike Sporting Carbine, it has low penetration power (1).

As a fast-firing, low-penetration weapon with large magazines and good accuracy, it is best utilized by Gunslingers with the "Front Line Supply" perk. Long streaks of headshots performed with this weapon will artificially inflate its magazine capacity beyond the default 60 rounds.

Unique Version[]

A custom version of the Assault Carbine with a unique design and more well-rounded stats that made it superior compared to its level 5 counterparts was available in the custom branch of upgrades. Since the Horde Mode XL update (released on January 24, 2023), this modification is purely cosmetic and does have any custom stats affecting the weapon's performance. This skin for the Assault Carbine can be equipped regardless of the weapon's current level.

Weapon Stats[]

Early levels[]


Level 1–Level 4 stats
Level Power Accuracy Handling Fire Rate Max Penetration Magazine capacity Max Carried Ammo
1 6 7 6 7 1 40 240
2 7 8 6 7 1 40 240
3 8 8 6 7 1 60 360
4 8 8 6 7 1 60 360

Base stats after level 5[]

Power Accuracy Handling Fire Rate Max Penetration Magazine capacity Max Carried Ammo
8 8 6 7 1 60 360

Perks[]

Unique perks[]

Name Effects Available at weapon level Unlock conditions
Fresh Mag Reloading this weapon increases handling by 35% for 3 seconds 6 Challenge (blue) coins 500
Boat Tail Rounds +2 Accuracy, +30% Efficient range 6 3 documents for New York 3: Hell and High Water
Custom Fit +2 Handling, +1 Accuracy, -10 Magazine capacity 12 Challenge (blue) coins 100
Soul Collector Killing zombies increases this weapon's damage by 0.5% (up to 25%) until you switch weapons 11 Challenge (blue) coins 100

Common perks[]

Name Effects Available at weapon level Unlock conditions
Custom Mag I +10 Magazine capacity, -1 Accuracy 8 New York 1 (Descent) completed on Extreme difficulty
Custom Barrel +1 Accuracy, +10% Damage 8 Credits (yellow coins) 500
Ergonomics I +1 Handling, +10% Reloading speed. The reloading speed bonus is stackable but can't be higher than 50% 9 Credits (yellow coins) 500
Weighted Bullets +20% Damage, -25% Max ammo 10 Credits (yellow coins) 500
Fine Motor Skills I +25% Weapon switching speed 13 Credits (yellow coins) 500
Combat Ready Refilling ammo from an ammunition crate instantly reloads this weapon 14 Credits (yellow coins) 500
Ammo Pouches +10% Max ammo for this weapon 15 Credits (yellow coins) 500

Weapon Progression[]

Unlock requirements by level[]


Level-up requirements
Level 2 3 4 5 6 7 8
XP 200 350 550 750 750 800 800
Credits (yellow coins) 150 500 750 1000 1000 1250 1250
Level 9 10 11 12 13 14 15
XP 850 850 900 900 950 950 1000
Credits (yellow coins) 1500 1500 1750 1750 2000 2000 2000


History[]

March 28, 2024 patch (the "Thrill of the Kill" update):

  • A new unique perk is introduced: "Soul Collector".
Weapons
Tier I
Scout Rifle • Compact SMG • Shotgun • Pistol • Machine Pistol • Flaregun
Tier II
Assault Rifle • Sporting CarbineClassic Battle RifleClassic Bullpup Rifle • Light Automatic WeaponSMG • Combat Shotgun • Sniper Rifle • PDWCompact ShotgunDouble-Barreled Shotgun • Revolver
Tier III
Assault Carbine • Battle Rifle • Bullpup RifleAdvanced Combat Weapon • Advanced SMGSpecial SMG • Assault Shotgun • CrossbowGrenade Launcher • Multi-Barreled Shotgun • Repeating Rifle • Heavy Pistol
Melee Weapons

Melee Weapons

Heavy Weapons

Payload RifleRPG LauncherMachinegunMGLHeavy Assault ShotgunChainsawFlamethrowerMulti-Shot Rocket Launcher

Equipment

Frag GrenadeMasking Gas GrenadeMolotov CocktailC4Claymore MineSupply BagStun GunStim PistolQuadrocopterMobile Shield

Defense Systems

AutoturretBarbed WireFenceHigh Voltage GridMortarSound TrapStationary Machinegun

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